# viewpoints the renderer is pinned at: name, map, then either "start" for the
# first player start or x, y and whole degrees
m1 E1M1 start
m2 E1M2 start
m3 E1M3 start
m4 E1M4 start
m5 E1M5 start
m6 E1M6 start
m7 E1M7 start
m8 E1M8 start
m9 E1M9 start
west E1M1 1056 -3616 180
south E1M1 1056 -3616 270
yard E1M1 1900 -3200 135
